Category: Javascript

HTML 5 Treasure Hunt game framework

I’m working on an HTML version of a Flash Treasure Hunt training game I built a couple of years ago. When it’s done, this will be more of a flexible framework than a specific game, capable of being used for any of the many situations in healthcare that require finding the right tool, part or medication quickly and accurately. Searchable anesthesia carts, cardiac arrest team “crash carts”, cardiac catheterization tubing racks, operating rooms, and even patient rooms are just some of the possible settings that could be portrayed in the game.

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Adobe Captivate

Getting and setting data from Captivate 6 for custom integrations

We use Captivate with our LMS both as standalone SCORM modules that communicate directly with the LMS, and as embedded quizzes inside custom learning modules. Communication of the Captivate score back to the learning module was done using a trick suggested by Adobe’s Andrew Chemey which involved redefining the built-in sendMail function Captivate used to send an email report of the quiz results.

Captivate 6 removed the built-in email functions, so we’re now using the very powerful Captivate API to do the same thing. The new API is very powerful and makes it much easier to get and set variables from outside the Captivate, using javascript.

Here’s how to get started:

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