Ten years from now, which is most likely to still be around, your last email or this one by some ancient Assyrian businessman?

Photo by mharrsch / CC BY-NC-SA 2.0
One thing I can tell you is that when the photographer who took this image stops paying for their Flickr account, this photo is likely to disappear, and all sites that hotlinked to it using Flickr's "embed" feature, will lose the use of it.
What happens to your accounts when you die?
Despite all the digital ink spilled cautioning us not to leave embarrassing digital remnants to haunt us for the rest of our lives, "the rest of our lives" are really not that long, on a cultural scale. Our virtual creations are both fragile and ephemeral, in ways that are historically unique. Never has so much human output been so easily erased, worldwide. This has implications for future generations' ability to benefit from what we have created and to understand the past.
Take a few moments to mentally inventory the sites and devices on which you've texted, written, chatted, amassed virtual property, twittered, blogged, and uploaded video. What will happen to it all when you die? Are there any items you would prefer to remain behind once you are gone? Are there items that should not remain? Is there any way at all to ensure your wishes are met?
If you are over 20, your family probably has a few boxes of photos stashed away somewhere from before film cameras faded away, including some inherited from grandparents and great-grandparents. In contrast, your own descendants could very likely not inherit any of your photos unless you plan carefully for their survival in a way your parents never had to. And the same with any of your other digital works.
Will enough of our personal communications survive so that future historians can trace events? Most of us aren't politicians, diplomats or presidents, so we view our informal interactions as disposable, but it's hard to say what will be considered "important" in 50 years time. With more adults streaming into services like Facebook, the combination of interactions becomes the content, and that will be very hard for a historian to reconstruct.
It's a complex problem that will become more critical over the next few years as more netizens pass on, leaving behind closed accounts and vanished data on many different services. Flickr is a good example: assuming you have a paid account, once you stop paying, most of your photos willl be hidden from view. You may have your images backed up at home, but items that were formerly available to the public will certainly be lost to public view, and any metadata that was added to the images will certainly be lost. SImilarly with YouTube, Photobucket, Google Video, MobileMe, AOL, etc.
What happens to your content when companies or their products and services die?
When companies go out of business or decide a product has outlived its value, vast oceans of content are likely to be lost as well. Sometimes that's not an obvious problem - as witness the recent demise of Geocities, or the removal by AOL of years of message boards - but it could turn out to be.
Unlike real artifacts that last until someone throws them out or destroys them, digital items can be destroyed wholesale and worldwide in an instant. Supposing there were a natural disaster, or a war, it might destroy all the artwork in a city, or even several cities, but not all the artwork by a certain artist all over the world - or all the photos of 10 million people from all over the world. Now, it is entirely possible that this could happen.
With digital property, we could probably learn from the aerospace industry's insistence on triple redundancy. Not just stored in the cloud, not just stored at home, but also in a third place, under a different financial arrangement.
Right now, some of the web is supposedly cached by the Internet Archive, but there is little consistency, and usually, communities and data exist only as long as there is money paying for them to exist. When that money stops flowing, the data disappears. There is no law of nature saying there must be an archived backup showing how things used to look.
Cases in point:
Permanence and Privacy
If you are concerned about maintaining data permanently (greater than a decade), you may want to consider these issues:
The issues are so large that I suspect we will probably need to invent new legal instruments as well as new technical infrastructure to deal with the changing realities.
Wills or Advance Directives for data
Advance directives are legal documents that allow you to convey your decisions about end-of-life care ahead of time. Perhaps we should develop something similar to convey our wishes about our data. Artists may want to endow a permanent gallery account for their work, particularly if it is digital in nature. Families may want to set up some sort of permanent online archive for their photos that is not dependent on an individual's account remaining active. People that are involved in activities of historical interest may decide to will their email or Facebook (don't laugh!) accounts to a library or policy institute, to be opened 50 years after their death. People with photo accounts may want to allow all of their photos to go public 50 years after they die - assuming the data and some form of the web are still extant.
Children growing up now will soon have decades of text messages or other communications with their parents - starting from toddler age in some cases - and they may have to request phone records to see them later in life. Who owns all of that conversation? The phone companies?
Sounds like a good case for a legal document, doesn't it? We are only beginning to discover the new realities of durability, privacy, security, intellectual property, and the rights of the individual vs. the rights of society.
In trying to gain some understanding of collaboration patterns, I came across an interesting article that proposes a layered ontology or model of collaboration that reconciles the many ideas on collaboration patterns expressed elsewhere.
Towards an ontology of collaboration patterns proposes a "collaboration stack" which clarifies the relationship of collaboration patterns to collaborative services and to the underlying communication technologies.
The collaboration stack shown below identifies the various levels of abstraction, ranging from abstract collaboration patterns to collaborative services and communication technologies.
An example of how this might work is given below. Each layer directly makes use of the patterns from the adjacent lower layer.
The top layer reflects Aldo de Moor's categorization of collaboration patterns into Goal, Communication, Information, Task, and Meta-patterns. The lowest layers, "collaboration services" represent the facilities and technical underpinnings which enable collaboration.
Reductio Defaultum is a pattern in which a "Plan A" is selected as a default, and then discussion/argument takes place to determine the best plan. If none can be agreed upon by a deadline, Plan A takes effect.
Although it looks to me as if this is still a very preliminary organization of concepts, it gives us some useful tools to describe and plan collaborations.

References
Update, April 16, 2012 Please see this new post for updated instructions on how to export
A new and very much needed Kindle feature recently released by Amazon is the ability to export your notes and highlights from the Kindle to a usable form.
To get your notes, just sign in to http://kindle.amazon.com
Once you are logged in, you'll see a list of your books. To the right of the ratings area, if you see tiny icons as shown below, there are notes or highlights that can be viewed.
Here's a sample page of notes and highlights from one of my books:
Update, April 16, 2012 Please see this new post for updated instructions on how to export
Around 15 years ago, Tasmanian Devils, those cute little bad-tempered creatures from Down Under, began vanishing as a consequence of a new disease spreading rapidly among the population. Around 1996, a photographer documented severe facial tumors in the Devils in the northeast of Tasmania. By 1999, similar tumors appeared in Devils on the east coast. By 2003 it was clear that the entire population was in decline because of the disease. At first, it was assumed a virus or retrovirus was the cause.
But by 2006, scientists knew they were dealing with something new: a cancer that could spread among individuals by biting each other on the face. Tasmanian devils are not known for their polite behavior: they fight over everything, scratching, biting each other's faces and jaw wrestling. As they did so, they were also infecting each other with the cancer in the process. When researchers examined the genetics of the cancer cells, they found that their chromosomes are unusually chaotically rearranged - with no sex chromosomes. They found the same genetic features across all the Devils' cancers that they tested. They were so similar that it gave researchers the idea that this might be an infectious cell line.
Infectious cell lines aren't too common. Ordinarily foreign cells are rejected, so this was very unusual, but Tasmanian Devils are a small, inbred population, which may explain the ability of the cancer to get through their immune defenses. It's as if a transplant patient got an organ from a person who is a close genetic match: it is much less likely to be rejected.
This type of tumor could be considered a parasite: it is distinct, genetically, from the host Devil, and similar to the facial tumors in all the other Devils. It has recently been found to have most likely originated from a type of nerve cell known as Schwann cells. The existence of this type of parasitic cell has raised questions of the role carcinogenesis has played in the evolution of development, and whether other infectious cancers prompted us to evolve a strong rejection of transplanted tissue.